From tabletop idea to test link

Create and playtest your board game online.

Turn rules, photos, videos, or a rough idea into a playable digital prototype, then share it with testers anywhere.

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Describe Play & test Improve
How it works

Start with whatever you have

Describe your game

Start with rules, a photo, a video, or a plain-language description of your idea.

Play and test it

MijnSpel helps turn your source material into a digital game you can try straight away.

Improve and repeat

Send testers a link, observe the game, and use what you learn in your next iteration.

A real prototype

See how Battleship became playable online

A concrete example of a familiar board game turned into a digital prototype with MijnSpel.

Free to start. Pro when you need it.

Free

€0 forever

Standard usage limit. No payment card required.

  • Game simulation
  • Creator and Studio
  • Publish on your own MijnSpel subdomain
Start free

Pro

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Everything in Free, plus

  • 100× higher usage limit
Subscribe to Pro

Questions from board game designers

How can I create a digital prototype of my board game?

Start in MijnSpel with your game idea, rules, photos, or a video. Use that source to create a playable online version that you can update as the design changes.

Can I playtest my board game online?

Share your playable prototype with a link so remote testers can play without a physical copy. Playtesters can play your game online against each other or against an AI bot.

Do I need programming experience to use MijnSpel?

No. MijnSpel is designed for game creators who want to test a concept, not only for programmers.

Can I create a prototype from existing board game rules?

Yes. You can start from existing rules, photos, or an explanation video and turn that material into a digital, playable version.

Can I share my prototype with remote playtesters?

Yes. Online sharing is a core part of MijnSpel, enabling early and repeated playtests with players in different locations.

Can I simulate games and test whether they are balanced?

Game designers can use the simulator to explore how a game behaves, compare different strategies, and identify possible balance issues.