From tabletop idea to test link

Create and playtest your board game online.

Turn rules, photos, videos, or a rough idea into a playable digital prototype—then share it with testers anywhere.

MijnSpel is a digital prototyping and playtesting tool for board game designers. Test mechanics, iterate faster, and improve your tabletop game before producing a physical version.

How it works

Start with whatever you have

Bring the game

Start with rules, a photo, a video, or a plain-language description of your idea.

Build the first playable version

MijnSpel helps turn your source material into a digital game you can try straight away.

Share, test, improve

Send testers a link, observe the game, and use what you learn in your next iteration.

A real prototype

See how Battleship became playable online

A concrete example of a familiar board game turned into a digital prototype with MijnSpel.

Start today

Prototyping is free to try

Free

Standard usage limit. No payment card required.

  • Game simulation
  • Access to Studio
  • Access to Creator
  • Publish on your own MijnSpel subdomain
Start free

Pro

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100× higher usage limit than Free

  • Game simulation
  • Access to Studio
  • Access to Creator
  • Publish on your own MijnSpel subdomain
Subscribe to Pro
Frequently asked questions

Questions from board game designers

How can I create a digital prototype of my board game?

Start in MijnSpel with your game idea, rules, photos, or a video. Use that source to create a playable online version that you can update as the design changes.

Can I playtest my board game online?

Yes. Share your playable prototype with a link so remote testers can play without a physical copy. Playtesters can play your game online against each other or against an AI bot.

Do I need programming experience to use MijnSpel?

No. MijnSpel is designed for game creators who want to test a concept, not only for programmers.

Can I create a prototype from existing board game rules?

Yes. You can start from existing rules, photos, or an explanation video and turn that material into a digital, playable version.

Can I share my prototype with remote playtesters?

Yes. Online sharing is a core part of MijnSpel, enabling early and repeated playtests with players in different locations.

Can I simulate games and test whether they are balanced?

Yes. Game designers can use the simulator to explore how a game behaves, compare different strategies, and identify possible balance issues.