Studio: elements and Properties#
The palette creates tokens, cards, decks, labels, notes, HUDs, widgets, zones, slots, grids, hex grids, and circular tracks. Widgets are non-physical platform surfaces; a networked lobby must use the explicit lobby widget.
Selection properties#
Select an element to edit supported geometry, appearance, ownership, privacy, content, and element-specific behavior. Token, card, deck, label, note, HUD, zone, and slot capabilities differ. A missing field is not supported for that selection. Use stable IDs for elements addressed by controller logic.
Game properties#
Game settings include title, player count and roster, card library, image assets, controller source, custom schemas and enums, and an inline SVG icon. Controller, schema, enum, and raw SVG fields are advanced; invalid values can make Play fail even while the canvas still renders.
Style properties#
Style controls board presentation and selected visual options. Keep contrast and touch targets usable and verify in Play. Image assets in this inspector are separate from general Files and chat attachments. Continue with Editor actions.